Burger Time

Game developed by Elena Chong, Tim How, and Noah Miller

Project Overview

This game was developed from scratch as the final project for the Rose-Hulman course titled "Object-Oriented Software Development" (CSSE220) during Winter 2013-2014. As a team of three, we implemented a "divide and conquer" technique to finish this game in four weeks while learning the Java programming language. I primarily worked on the following algorithm by enemies, as well as in-game music and images. Detailed documentation of the game can be found in my Github repository.

Github: BurgerTime Files